The objectives are always "Deliver X amount of Y goods to Z location." With effectively infinite cash, this is always a trivial problem to solve. This exacerbates the second problem which is the boring, linear mission structure. You're air dropped $50,000,000 and unless you're intentionally playing as inefficiently as possible, you can comfortably run at a loss the entire time and still end the missions with like $20,000,000 in the bank. The first and biggest problem with the campaign structure is that there is no incentive to turn a profit. First I'll be detailing my problems with the campaign structure at large, then I'll go mission by mission. I played the first 4 missions and each one was worse than the last. I used the campaign as kind of a tutorial to get a grasp of how everything works and boy howdy is it hot trash. ![]() Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord.Picked up Transport Fever 2 when it was on sale a couple of weeks ago, and I've been enjoying it a lot. ![]() Transport Fever 2 is now available on PC.
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